Technical Animator

jesper.walden.s@hotmail.com

Cheeta Climb

This animation is from a course I took during TGA focusing on body mechanics. The end result is good but I think there is a lot that can be done to improve it, such as adding finger movement and retiming some of the jumps a bit. Overall one of my better pieces.

Misc projects

Parkour

Cheeta Climb

This is an animation from one of the courses I took at The Game Assembly. I am very pleased with the end result as figured it would be good enough to put out as a showpiece in my portfolio.

Dragon Addative Cycle

This is another animation I did during a course at The Game Assembly. I tried to make a animation that combined the aspects of a dragon and a frill-necked lizard running on it’s hind legs.

I made the animation by first making a cycle on all fours after which I added a layer for the animation when it reared up on it’s hind legs.

It was much harder then I thought it would be to make an addative animation like this but I think it turned out quite alright.

The last animation I made during TGA during my internship at massive, all in all it took me about a week of animting during evenings and some custom rigging for the axe to make it easier to animate the pick up and hand switch.

A Real Actor

Jesper.Walden.s@hotmail.com